![]() ![]() Here's that trailer:ġ) They need to get the whip absolutely perfect for this to workĢ) It's going to be a big ask for a game like this to pull of satisfactory layouts when built procedurally When we saw the first footage of City Of Brass back in July, there were three thoughts that came into my head. And skellingtons are trying to kill it on its way. And when it all comes together, wow, it gets close. City Of Brass, the procedurally generated rogue-ish Arabian Nights FPS has entered early access today, allowing you to play a version that the former BioShock developers are keen to stress is unfinished, leaving you "likely to encounter bugs, unfair tuning, and general weirdness." But also have some jumpy choppy whippy fun? I've been having a look.Ĭity Of Brass is growing on me, which is perhaps the more tactful way of saying, "I wasn't sure if this was so great." Just beginning its journey through early access today, the more I play of this alpha build, the more I can see that there is a path toward greatness for it.
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